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csource3
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113_01
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a15symb.c
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/*
HEADER: CUG113;
TITLE: 1802 Cross-Assembler (BDS C Version);
FILENAME: A15SYMB.C;
VERSION: 1.2;
DATE: 07/22/1985;
DESCRIPTION: "This program lets you use your CP/M-80-based computer
to assemble code for the RCA 1802, 1804, 1805, 1805A,
1806, AND 1806A microprocessors. The program is
written in BDS C for the best possible performance on
8-bit machines. All assembler features are supported
except relocation, linkage, listing control, and
macros.";
KEYWORDS: Software Development, Assemblers, Cross-Assemblers,
RCA, CDP1802, CDP1805A;
SEE-ALSO: CUG149, 1805A Cross-Assembler (Portable);
SYSTEM: CP/M-80;
COMPILERS: BDS C;
WARNINGS: "This package is specifically tailored to CP/M-80
machines and the rather non-standard, but high-
performance BDS C compiler. For other environments,
use the portable version of this package on CUG149.";
AUTHORS: William C. Colley III;
*/
/*
1805A Cross-Assembler v 1.2
Copyright (c) 1980, 82, 83, 85 William C. Colley, III.
July 1982 -- Adapted from my 1802 cross-assembler. WCC3.
Vers 1.0 -- March 1983 -- Added 1805A opcodes to the 1805 set. WCC3.
Vers 1.1 -- March 1983 -- Added CPU pseudo-op to combine 1802 and 1805A
cross-assemblers into a single program. WCC3.
Vers 1.2 -- June 1985 -- Fixed IF block nesting mechanism bug and bug
in 1805A SCAL opcode. WCC3.
File: a15symb.c
Routines to manipulate the symbol table.
*/
/* Get Globals: */
#include "a15.h"
/*
This function adds a new entry to the symbol table. The function returns
values of either 0 or -1. If the value is 0, the symbol is already in the
table and the global variable sympoint points to the existing entry. If the
value is -1, the symbol has just been entered into the table and sympoint
points to the new entry. If the symbol table is full, the function triggers
an abort of the assembly.
*/
addsym(symbol)
char *symbol;
{
int t;
if ((t = slookup(symbol)) > 0) wipeout("\nSymbol Table Overflow.\n");
if (t != 0) movmem(symbol, sympoint, SYMLEN);
return(t);
}
/*
This function checks the symbol table for a given symbol. The function returns
one of three values as follows:
1 = symbol not found and symbol table full.
0 = symbol found. sympoint points to the matching entry.
-1 = symbol not found. sympoint points to where the symbol
should have been.
The symbol table is accessed using a hashing function with linear rehashing.
*/
slookup(symbol)
char *symbol;
{
int temp;
temp = sympoint = &symtbl[hash(symbol)];
while((sympoint -> symname[0] & 0x7f) != '\0') {
if (symcmp(symbol,sympoint->symname) == 0) return(0);
if (++sympoint == symend) sympoint = symtbl;
if (sympoint == temp) return(1);
}
return(-1);
}
/*
This function returns a hash value for a given symbol. The hash value
is calculated by folding the symbol name up into 16 bits (2 bytes, thus
the symbol length must be even) mod the number of symbols.
*/
hash(symbol)
char *symbol;
{
char i;
unsigned j;
for (i = j = 0; i < (SYMLEN / 2); i++)
j += (*symbol++ << 8) + *symbol++;
return(j % SYMBOLS);
}
/*
Function to sort the symbol table. The function
returns the number of entries in the table.
*/
sortsym()
{
int n, symcmp();
struct symbtbl *tptr;
n = 0;
for (tptr = sympoint = symtbl; tptr < symend; ++tptr) {
if (tptr -> symname[0] & 0x7f) {
movmem(tptr->symname,(sympoint++)->symname,(SYMLEN+2)); ++n;
}
}
qsort(&symtbl,n,(SYMLEN+2),&symcmp); return n;
}
/*
This function compares two symbols. It returns zero if the
symbols are the same, not zero if they are different.
*/
symcmp(sym1,sym2)
char *sym1, *sym2;
{
char i;
int t;
for (i = 0; i < SYMLEN; i++)
if ((t = (*sym1++ & 0x7f) - (*sym2++ & 0x7f)) != 0) break;
return(t);
}
/*
Function to abort an assembly. The parameter reason holds a string that
will be printed to explain why the assembly bombed. Note that I can't just
call exit since this will not restore the currently logged disk drive, and
software that changes the currently logged disk drive annoys me greatly.
*/
wipeout(reason)
char *reason;
{
puts(reason); exit();
}
ies in the table.
*/
sortsym()
{
int n, symcmp();
struct symbtbl *tptr;
n = 0;
for (t